This is the first 30 minutes of Manor Lords Demo gameplay where I build a small starting village and the first gathering buildings. You can also see how the third person walk mode works where you walk or run through your own village and map with your own Lord. There are many types of resources to start with and lots of upgrades to construct on various buildings. Demo is available during Steam Next Fest 3rd-10th October.
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👓Game Previews: https://www.youtube.com/playlist?list=PLRYGjguAn0CFpLi_MlTb6PIgLkXQM632Y
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Chapters
0:00 Setup
0:54 Map start
3:08 Building Construction
4:09 World Map overview
4:40 Road placement
6:20 Goods delivery
7:47 Carts in use
8:21 Workplace & Work zones
9:53 Construction at x16
10:38 Local map overview
11:07 Third Person walk mode
14:13 Wells & Water lines
16:18 Home placement
17:50 Food gathering & transport
20:54 Home building
21:20 Home improvement
23:31 Village upgrades
25:50 Rain and it's effects
27:57 Home garden planted
29:12 Market placement
Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord -- the seasons pass, the weather changes, and cities rise and fall.
🛒 Steam store link:
https://store.steampowered.com/app/1363080/Manor_Lords/
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.
Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike.
ORGANIC CITY BUILDING
Manor Lords provides a gridless city-building experience with full freedom of placement and rotation. Building mechanics are motivated by the growth of real medieval towns and villages, where major trade routes and the landscape influenced how settlements shaped and developed.
Spreading outward from a central marketplace, build your residential, commercial, and industrial districts following the natural lay of the land. Establish farms based on soil fertility, position hunting grounds according to animal populations, and ensure access to adequate resource deposits and forests to provide the raw materials needed for growth.
Assign areas for housing and watch your residents build their homes in accordance with the historical burgage plot system.
Build extensions behind larger homes to generate income and resources that would not otherwise be available. Homeowners don't just pay taxes – they grow vegetables, raise chickens and goats, and otherwise supply themselves and other townsfolk with essential needs beyond what your managed farms, pastures, and industries can provide.
RESOURCE MANAGEMENT
From boots to barley and hides to honey, Manor Lords features a great variety of goods fitting of the era. Materials need to be transported and processed into finished products through production chains, and you must balance the basic needs of your people against the desire to produce luxury items to ensure happiness, manufacture trade goods for export, or forge arms and armor to aid in your conquests.
Resources are littered across the map, encouraging you to expand and establish multiple specialized settlements. Extract valuable ores from your mining colonies, while villages devoted to agriculture, herding, or hunting supply the grains and meats needed to feed your growing population.
Unchecked expansion will have a direct effect on the environment.
Sell surplus goods to traveling merchants or establish trade routes of your own. Manufacturing and exporting quality goods will provide wealth to upgrade your city, pay taxes to your liege, hire mercenaries, and unlock technologies for new industries, products, and tools.
MEDIEVAL WARFARE
Yours is but a small parcel of land in a vast territory, and the competing ambitions between you and neighboring lords will inevitably lead to conflict. Lead your people into battle, not as expendable units to be easily replenished, but as your beloved loyal subjects where every death is a cost worth considering.
#ManorLords#RTS#Gameplay
Did you miss our previous article...
https://realestatevideos.club/Land-to-Build/we-made-a-huge-mistake-installing-our-septic-drain-for-our-self-built-house